So it does also fall prey to the "volume off" key after some hours.Ī strange giant spider blocks the adventurer's path. Unfortunately, it is far too short to being able to bear it for the whole game. The effects that were originally written for the sound output system of the Apple II, which is in comparison to the SID of the C64 technically utterly primitive, can be filed somewhere between cheap and quaint, but the situational background music is quite audible. In this respect is the game even slower than its forerunner.
Ultima iii exodus ram map code#
Furthermore, the graphics are very slow which has its reason in the fact that the original Apple code is used for the display and this result also needs to be converted to the layout of the C64 graphics mode "on the fly". However, the game can of course not keep up with titles as The Bard's Tale or Pool of Radiance due to its age. Also the grade of details of the graphics was slightly improved. All characters are animated even though only sparsely. The game is much more coloured and for the first time the view is limited by the surrounding such as woods or mountains. Graphics and sound were significantly improved in comparison to the forerunner. Glowing metal bars (right) cause the loss of lives when touching them, but they leave behind a strange "mark". Magical sources (middle) that you find here, can cause both good and unpleasant effects. Here you can get important (but also misleading) hints that make for the solution of the game. You need to provide for light yourself in the dungeons, with the help of torches or magic. The dungeons teem with various perils as monsters and traps, but also plenty of rewards in the shape of treasure chests filled to the rim (lower left). It is only striped strangely in black and white because with these stripes you create coloured areas on the Apple and the code was simply just taken over to the C64 although it cannot create any coloured areas with this method. These more or less well hidden underground labyrinths are shown in filled 3D vector graphics – in contrast to the upper world. Ladders connect the platforms with each other But perils await you also on the sea, in the shape of sea snakes, huge octopuses and pirate ships. Numerous islands brink the main continent and only wait to be searched through by the adventurers. Most of the time you can only escape them if you are mounted. The land is inhabited by hordes of monsters that appear randomly sooner or later and directly steer towards the group of adventurers. The map comprises numerous screens and is littered with forests in which the sight is restricted, as well as with mountains that cannot be crossed. New towns were added and moongates, which are comparable to the time gates from Ultima II, open and close in regular intervals to beam travellers to different places on the map. The game starts in the familiar 2D top view on the continent Sosaria, which has changed heavily since its first appearance in Ultima I – The First Age of Darkness.
![ultima iii exodus ram map ultima iii exodus ram map](https://mocagh.org/origin/u3-alt2-map.jpg)
Our four friends have hardly started their adventure career, they already receive much attention from two groups of giants and a pirate ship. Provisions need the be restocked soon, as it is used up quickly and characters that famish lose life energy. So it is possible to create a great number of sensible or absurd combinations, from the female human paladin to the neutral fuzzy wizard.Įach newly created character starts with a dagger and some clothes as a starting equipment, as well as some gold and 150 portions of provisions. Each character can allocate altogether 50 points on four character values and choose from a pool of three sexes, five races and eleven classes. It is possible to use less, but this does not give you any advantages, moreover it gives you a mass of disadvantages. The player can combine up to four characters to a group of adventurers. This time, as many as four brave heroes prepare to campaign against evil.Ĭhoosing the characters The appearing of a volcanic island amidst the ocean and the word "Exodus" written with blood on deck of a crewless ship announces the begin of its reign of terror.Īgain, the cry for help from Lord British, the ruler of Sosoria, is heard. Exodus, half demon and half a huge computer hard disk, created by Minax and her erstwhile master Mondain, gains consciousness after spending two decades with collecting enough data to get control over the land. And now a much worse evil is about to bring doom over the land of Sosaria. The delusory peace was kept for hardly 20 years after a mysterious stranger had defeated the wizard Minax in an epic duel. The introduction screen acquaints one with some graphics from the game.